The stories put forward in games have developed a lot over the years, games such as Bioshock, Uncharted, Assassins Creed and Metal Gear Solid proving that games can have great gameplay as well as a movie worthy storyline. In terms of themes the stories often cover a lot, with violence, drug use, science and war frequently being mentioned. however, whilst some of the games I mentioned handle the topic to some extent, romance is often left out of video games. Why?
The love that is visibly growing between Nate and Elena in the Uncharted series adds a whole new dimension to the already great storyline and deepens the experience massively. Similarly the romance in the story of Assassins's Creed: Revelations adds something to the story that hadn't been there before and, if nothing else, helps to keep things fresh.
I don't want games such as these to suddenly turn into Pride and Prejudice or Love Actually but a bit of romance couldn't hurt surely? Imagine if more games followed Uncharted's example, your character could fall in love with someone right before your eyes, making the story and your actions seem deeper and more real as they do in Uncharted. Even Call of Duty could follow this to some extent, by incorporating the fact that the soldiers may well have loved ones back home, this would really help to change the tone of the series and freshen things up.
Are we, as gamers, too cold hearted to care? Are developers playing up to the stereotype that male gamers want foul-mouthed, violent male characters with rippling muscles and huge guns and not a care in the world for love and romance? What about the story? Surely it would benefit? Surely the audience that developers target could grow as a result of including more romance in their stories? We'll have to wait and see if romance does start to occur more, games like Skyrim toy with it in that you can get married and Uncharted keeps including it more and more so perhaps it is merely a matter of time.