Graphics these days are pretty damn good. The PC obviously leads the way but the 360 and PS3 also have some great looking games. New graphics engines such as Unreal Engine 4 are pushing things even further and a lot of people are very excited for the future of gaming graphics.
The Wii U features a lot of talking points but, sadly, the main one is about power. Will it be as powerful as the 360 and PS3 and can it match up to the next generation of Sony and Microsoft consoles? Plenty of people. from Crytek to Gearbox Software to 2K and Nintendo have come out to discuss this issue. The amount of attention it gets is worrying. Why should we care?
The Wii was and still is this generation's best selling console and yet graphically it lags way behind. Why did it sell so well? In a very over-simplified nutshell, it was because it's games are fun and the gameplay is innovative. Games like Super Smash Bros., Skyward Sword and Xenoblade Chronicles easily match up to anything that the 360 and PS3 have to offer and yet graphically they pale in comparison. How do they do so well? Instead of relying on power they rely on good art design and great gameplay. Many great Wii games don't even rely on having a good story! But that's a whole other matter.
In short I think it's sad that as gamers we are so concerned with graphics when It's gameplay that makes games. Without gameplay there would be no gaming. For me the most exciting recent developments are the Wii U GamePad, Xbox SmartGlass and Vita's Cross Play. None of these will really affect the graphics all that much but all of them should hopefully drastically innovate and improve gameplay.
So Unreal can have their new engine and drool over it all they like, and they should be proud of it, the graphics look fantastic but i'd be more impressed if they said "this is our new graphics engine and this is how it will improve the gameplay".
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