Thursday, 6 September 2012

Metal Gear Solid Ground Zeroes For The Wii U

If you read my post the other day (if not you can read it here: http://robcarrollgaming.blogspot.co.uk/2012/09/metal-gear-solid-ground-zeroes-preview.html) then you'll know I'm pretty excited for Metal Gear Solid: Ground Zeroes. In fact I'd go so far as to say that it's the game I've been most excited for out of all the games from this generation. At the moment it's coming out for Xbox 360 and PS3 and it may well make it to the PC as well. So it's clear then, Metal Gear Solid has gone multi-platform. Of course most of the games have been available on multiple platforms but the main instalments of the Metal Gear Solid series have always enjoyed a period of exclusivity with Sony. Well that's changed now which, to be honest, I think is a good thing because everyone needs to be able to experience what I believe to be the greatest series of all time.

Notice something missing there though? That's right, it isn't coming to Wii U. It's important to know that it wasn't actually mentioned so it's possible that it could still make it. Personally I think it should. Remember that map gadget that Big Boss had in the trailer? The Wii U GamePad would be perfect for that, as well as the usual inventory management, it could also function as a great Codec screen, so perhaps you could still move around while using the codec instead of being forced to just watch the two faces talk to each other. It could also be used to have some cool mini games such as hot wiring vehicles that you use. Of course it would also enable the screen to be cleared, the HUD could be displayed on the controller's screen which would enable you to fill the TV screen with the amazing graphical capability of the Fox Engine.

Of course there is the worry that the Wii U might not be able to handle it, but I'd get this idea out of your head because Kojima clearly stated that the engine was running on current-gen tech and would also run on next-gen tech. Now although we don't know the full details of the Wii U's specifications it's clear that it can at least match the current generation in terms of power so clearly the Wii U could easily handle running Ground Zeroes. Please Kojima, pretty please?

Of course this issue stems beyond just the one game though. The bigger issue is that Ground Zeroes is one of the most anticipated third party titles of this generation and it isn't yet confirmed as coming to the Wii U. This could be the biggest problem that the Wii U faces, sure it has some third party support but it's all either games that have been available for months, games that won't attract the average PS3 or Xbox gamer (Project P-100 etc.) or less popular titles like Sniper: Ghost Warrior 2 (which isn't officially confirmed yet). The real big games, other than Assassin's Creed 3, just aren't there. Where are Grand Theft Auto 5, Resident Evil 6 and Bioshock Infinite?

Nintendo want to recapture the audience they lost to the PlayStation and Xbox crowd but they can't hope to do that without these huge third party games so having Metal Gear confirmed for it would be a huge victory for them. I'm sure that the Wii U can succeed without them in that it could still turn a profit but it won't be the huge success that a) Nintendo need it to be to restore hardcore gamers faith in them and b) they need to still remain relevant in terms of being a massively successful corporation.

Let's just hope Metal Gear makes it to Wii U.

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1 comment:

  1. This game is looking great even if the U misses out.
    Check out the day/night cycle here
    http://www.computerandvideogames.com/367236/metal-gear-solid-ground-zeroes-day-and-night-cycle-will-alter-the-world/
    Izo

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